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You Be the Judge!
At VBBI events, you are the judge. Our judging system allows any ABBI member
to take part in the judging. How does it work? Read on...
We start out with a group of core ABBI judges. At least 6 of these judges
will judge each VBBI event. Of their markings we throw out the high and low,
just like at any live event, and the remaining 4 count towards the bull's
final score. In addition to these core judges, any ABBI member can also judge
every entry. All of them will count toward the final score.
With so many potential judges, how do we keep it from turning into a great
big mess? With Judge's ratings. Each core judge starts out
with a rating of 10. That means each opinion given by a core judge counts
as ten opinions toward the final score an entry receives. Each regular ABBI
member starts out with a rating of 1, meaning his opinion counts as one opinion
in the process. A simple example of this is if an entry receives markings
from 10 regular members whose ratings are 1, and 4 core judges whose ratings
are 10, then for the purposes of calculating the final score, that entry recieved
50 virtual opinions. A virtual marking is
one judges marking x his judge's rating. If your rating is 1.9, you provide
1.9 virtual opinions, and for example, if an entry is marked 20 points by
you, then your virtual marking is (20 x 1.9) or 38 points.
Your rating can change depending on how you judge. You gain rating points
for particicipating in the judging process, and you can gain rating points
for good judging as well. After each event, when the final scores are calculated,
the VBBI judging system calculates and records a baseline marking
for each entry. Baseline marking is the average of what all 6 core judges
marked the entry. We also detemine and record a high mark
and a low mark for each entry from the core judges.
Then, we adjust the ratings of every judge who participated depending on
how they marked the entry in relation to the baseline and to the high and
low marks established by the core judges. Most ratings adjustments are made
in 1/10 of a point increments or thereabouts. However, some of the penalties
to your rating are more severe. If you mark an entry far outside the established
high and low marks, your rating will be cut considerably, since that's an
indication that you are either gaming the system or possibly incompetent..
At each VBBI event, your rating could be adjusted a number of times. Ratings
penalties go into effect before the final scores are calculated for an event,
and ratings bonuses awarded go into effect after the event has closed. By
doing it in this order, we decrease the chances of a group of members can
try to skew the results by collective effort. If you take part in the judging
process, any visitor to the VBBI site will be able to view your judge's rating
at any time. They will not be kept secret.
In the end, each entry will recieve a final score on a 1-100 point scale
just as they do in live ABBI events. The final score is arrived at by totalling
each entry's virtual markings (disregarding the high and
low core judges), determining the total points each bull received, dividing
that by the (total number of virtual opinions divided by
4). The final score will be carried out to the thousandths place.
One of the most common complaints in bull riding and bucking bull competition
is that judges are capable of skewing the results due to bias, either
subconsciously or maliciously, or by just poor judgement. At VBBI events,
we'll record enough judging data to easily expose any explicit attempt
to skew the results, and we're certain to learn a great deal about who
the best judges in the business are (or aren't). So if you've ever doubted
the judging at live events (and we know you have...) get involved with
VBBI judging and help change things for the better!
Scale Judging System Elements
a. Buck: ( 1 – 5 points available)
In this system the term “buck” refers to the height achieved
with the front feet and shoulders as a bull begins each jump of a trip.
Technically correct bulls will complete this action by kicking their
hind legs, however not all will kick, and that is a separate category
from buck. Bulls that “get in the air” and get their front
feet a foot or two off the ground as they peak and break over get the
most credit in the buck category. Another consideration is the number
of jumps they complete during the course of the trip. Still another
factor can be how much ground they cover.
b. Kick: ( 1 – 5 points available)
“Kick” in the scale system refers to the extension and snap
of the hind legs at the peak of each jump. Determining factors as to
the number of points earned in this category are how high and how hard
a bull kicks, how much vertical body angle he achieves as he kicks,
and whether or not he kicks each and every jump. Additionally, bulls
who kick at the peak of each jump instead of waiting until their front
feet reach the ground deserve more credit in this important category.
c. Spin (change of direction): ( 1 – 5 points
available)
Also referred to as the speed category, spin is the most difficult to
assess if a bull is only ridden for a jump or two. In this situation,
a judge must assume that the amount a bull was spinning (or the number
of rounds) would have continued at the same rate for eight seconds.
For this reason, it is important, in order to achieve high marks in
the spin department, to “turn back” or begin to spin as
early as possible so that more time is spent spinning than covering
ground. Determining factors in the spin category are: how fast (how
many rounds if ridden eight seconds), how far around a bull goes with
each jump ( bulls who take two jumps to complete a revolution get more
credit than those who take four jumps). While bulls that spin without
bucking or kicking are docked points in those categories, they still
can earn high marks for spin even though they are flat, the fact that
they don’t perform well in the buck and kick categories will take
care of itself in the total score. Another factor that makes a spinning
bull hard to ride is if they are “ square” or move forward
as they spin, or if they drift, or fade across the arena as they spin.
These elements are measured in the degree of difficulty category, and
need not be assessed along with spin. A judge must be attentive to whether
a bull was in the process of turning back or not as the rider was thrown
in order to successfully determine if a bull was beginning to spin.
Then he must use that determination to decide how much, or how many
rounds would have been accomplished in eight seconds had he been ridden.
d. Intensity: ( 1 – 5 points available)
This category is nothing more than the amount of effort, or level of
intensity that a bull is using as he bucks. In other words, how much
try is he putting into the trip. As in the degree of difficulty category,
if a bull has high marks in the core elements, it would be hard not
to assume that he is using a high degree of intensity as he bucks. However,
we have all seen bulls that seem to be just “going through the
motions” with very little enthusiasm even though they are, for
the most part, doing everything right. This category allows for separation
between bulls with similar trips when one was putting more of himself
into the effort, and deserves to be marked over the other one. While
the category might seem a little vague unless you’ve watched a
lot of bulls, it will prove useful in that it will allow a judge who
liked one bull’s trip better than another one but can’t
say exactly why, to fall back on the intensity aspect, which is most
likely what looked better about the trip anyway.
e. Degree of Difficulty: ( 1 – 5 points available)
There are a number of factors that can occur in a bulls trip that elevate
the degree of difficulty, and it is important to note that the bull
that does everything else right automatically has a high degree of difficulty
for that simple reason. Therefore just because a bull is honest and
doesn’t use tricks to get a rider off, he shouldn’t be penalized
in this category for doing things right. Having said that, there are
those elements of a trip that some bulls employ that make them harder
to ride than bulls that don’t. These things don’t necessarily
make a bull better, and again it should be mentioned that the most desirable
methods of increasing degree of difficulty are by doing the core elements
(buck, kick, spin) well. Further, the bull that is using time and energy
performing some of the trickier elements generally associated with “d
of d” is usually losing ground in some other area. The most generally
defined elements of this category are: drift or fade, accomplished by
a bull covering ground as he spins; moving forward in the spin; belly
roll; drop, direction change; lack of timing etc.
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